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Rangers |
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Racial Ability |
Elf rangers have the unique ability to train their creatures to fight a specific enemy. Every ranger begins with at least 1 creature designated as favorite enemy, later in the game this can be changed with the help of Avenger's Guild (special building in Sylvan towns) up to the maximum of four enemies per hero (according to the skill level). Creatures in hero's army deal more damage against enemy creatures that are currently in ranger's Favorite Enemy list. Several other special abilities of the ranger take the Favorite Enemies list into account too. |
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Avenger |
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Alaron |
All Elves worship the ideal of Harmony; Alaron did so to the point that he even viewed his enemies as necessary and worthy. While this could be a good philosophy on a cosmic scale, it causes great difficulty when a leader of troops has a tendency to forgive and let live attacking troops. Understanding the political necessity of destroying others for the preservation of his realm, Alaron nevertheless avoids those moments whenever possible. | ||||||
| Specialization |
Forest Guardian |
All Sylvan creatures under hero's command inflict more damage upon Ranger's favored enemy. The damage is increased by 2% per hero level. | |||||
| Starting Skills |
Basic Avenger |
Basic Defense |
Protection |
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| Starting Units |
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Dirael |
Hovering wasps, circling hornets, busy honeybees -- from childhood Dirael found these tiny flying creatures beautiful and fascinating, like precious buzzing jewels. She was so enamored that she became a Druid, to better delve into their lore and understand their mysteries. Eventually she responded to the call of the Harmony and went to war, and now she serves Sylanna by summoning hordes of her favorite creatures to sting and harass the enemy. | ||||||
| Specialization |
Call of the Wasp |
The effect of Haste spell is increased by 2% for every hero level. | |||||
| Starting Skills |
Basic Avenger |
Basic Summoning Magic |
Master of Conjuration |
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| Starting Units |
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Vinrael |
Vinrael has two attributes that make him valuable to the Elves – he is unusually observant, and he has seen more hours of battle than any other Sylvan warrior. His keen eyes, and those of his falcons, rove constantly before, during, and after a battle, studying all the elements of troops, tactics, and terrain. Analyzing both his own and the enemy’s actions, he learns enormously from both sides' successes and errors. | ||||||
| Specialization |
Talented Warrior |
All experience that hero gains after battles is increased by 2% per hero level. | |||||
| Starting Skills |
Basic Avenger |
Basic Learning |
Intelligence |
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| Starting Units |
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Findan |
More a poet and diplomat by taste and training than a warrior, Findan is less comfortable than many of his brethren in fighting at close quarters with a sword. He vastly prefers to strike quickly, and strike hard, but from a distance. His favorite tactic is to first weaken the enemy with a rain of well-aimed arrows. | ||||||
| Specialization |
Elven Volley |
Arrow barrage of the enemy ranks at the start of every battle, total damage depends on hero level. | |||||
| Starting Skills |
Basic Avenger |
Basic Offense |
Tactics |
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| Starting Units |
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Gilraen |
Grim and highly sensitive to questions of honor, Gilraen has studied long and hard in the styles of Elven fencing. He has become a renowned master of blades, and is an exacting teacher of the Battledance art. His precision, discipline, and intensity are shared by his troops as well; when he leads an army into battle the fighters owe much to the hours of training that they receive. | ||||||
| Specialization |
Blade Master |
All Blade Jugglers and War Dancers in hero's army gain +1 to their offence and defense for every three levels of the hero, starting on first level. | |||||
| Starting Skills |
Basic Avenger |
Basic Defense |
Protection |
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| Starting Units |
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Wyngaal |
Wyngaal started his life as a scout and hunter, but anger against those who would upset the Sylvan Harmony turned him into a warrior. He relies heavily on the knowledge of his early years, however, and is ever pondering pitfalls, traps, and surprises. Any enemy troops that face Wyngaal and his forces are unlikely to get the upper hand, as Wyngaal's alertness and experience give him a definitive edge. | ||||||
| Specialization |
Waylayer |
At the beginning of combat the ATB-bar of all hero's troops has an increased value of 2% per hero level. | |||||
| Starting Skills |
Basic Avenger |
Basic Offence |
Tactics |
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| Starting Units |
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Talanar |
Talanar was the only survivor of one of the brutal attacks on The Day of the Tears of Fire. Seeing hundreds of his kinsmen die staggered the young warrior and filled him with an insatiable rage that returns whenever he sees his brethren fall in battle. His zeal for revenge is so great that it passes to those who are near him; the greater the losses suffered by his troops, the fiercer they become. | ||||||
| Specialization |
Elven Fury |
Whenever any friendly creatures fall in battle, the initiative of all other creatures increases by 2% per hero level. | |||||
| Starting Skills |
Basic Avenger |
Basic Leadership |
Recruitment |
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| Starting Units |
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Ossir |
Ossir is an experienced tracker and a prodigy with the bow; arguably the best shot in a nation famed for its talents in archery The respect he commands made him a natural choice when King Alaron was looking for officers, though Ossir would have preferred to remain in his beloved forests. All doubts were dispelled after his first battle, however, as his troops clearly benefited from his leadership. | ||||||
| Specialization |
Hunter |
All Wood Elves and Grand Elves in hero's army gain +1 to their offence and defense for every three levels of the hero, starting on first level. | |||||
| Starting Skills |
Basic Avenger |
Basic Luck |
Resistance |
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| Starting Units |
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Ylthin |
All Elves worship the ideal of Harmony; Alaron did so to the point that he even viewed his enemies as necessary and worthy. While this could be a good philosophy on a cosmic scale, it causes great difficulty when a leader of troops has a tendency to forgive and let live attacking troops. Understanding the political necessity of destroying others for the preservation of his realm, Alaron nevertheless avoids those moments whenever possible. | ||||||
| Specialization |
Unicorn Trainer |
All Sylvan creatures under hero's command inflict more damage upon Ranger's favored enemy. The damage is increased by 2% per hero level. | |||||
| Starting Skills |
Basic Avenger |
Basic Light Magic |
Master of Blessings |
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| Starting Units |
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Anwen |
Anwen defends the woods and their flora and fauna with a zeal remarkable even by Elven standards. Self-exiled in the trackless forests of Irollan, she cares deeply for them and has become their recognized protector. Woe be to the foe who would damage the forest or those who protect it -- when Anwen is summoned to war the Goddess Sylanna fights by her side, and her wrath falls like a storm upon those who would injure that which she loves. | ||||||
| Specialization |
Forest Guardian |
All Sylvan creatures under hero's command inflict more damage upon Ranger's favored enemy. The damage is increased by 2% per hero level. | |||||
| Starting Skills |
Basic Avenger |
Basic Defense |
Protection |
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| Starting Units |
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