|
|
Necropolis Buildings |
|
|
LEVEL 1 BUILDINGS |
||
|
Image |
Village Hall | Produces 500 gold per day |
| Free | Requirements: None | |
|
Image |
Tavern | Allows for hero hiring. Increases garrison morale by +1. |
|
500 |
Requirements: None |
|
Image |
Blacksmith | Sells First Aid Tents. Other 2 War Machines for sale at triple regular price. |
|
1000 |
Requirements: None |
|
Image |
Marketplace | Buy and sell resources. Extra marketplaces will improve exchange rate. |
|
500 |
Requirements: None |
|
Image |
Resource Silo | Provides 1 mercury per day. |
|
5000 |
Requirements: Marketplace |
|
Image |
Graveyard | Generates 20 skeletons per week. |
|
300 |
Requirements: None |
|
Image |
Boneyard | Allows for Skeleton Archer upgrades. |
|
900 |
Requirements: Graveyard |
|
LEVEL 3 BUILDINGS |
|
Image |
Fort | Provides defensive walls for town |
|
5000 |
Requirements: None |
|
Image |
Mage Guild level 1 | Teaches level 1 spells. 1 summoning, 1 dark and one random spell. |
|
2000 |
Requirements: None |
|
Image |
Mage Guild level 2 | Teaches level 2 spells. 1 summoning, 1 dark and one random spell. |
|
1000 +
1 |
Requirements: Mage Guild level 1 |
|
Image |
Mage Guild level 3 | Teaches level 3 spells. 1 summoning, 1 dark and one random spell. |
|
1000 +
2 |
Requirements: Mage Guild level 2 |
|
Image |
Mage Guild level 4 | Teaches level 4 spells. 1 summoning and 1 dark spell. |
|
1000 +
3 |
Requirements: Mage Guild level 3 |
|
Image |
Mage Guild level 5 | Teaches level 5 spells. 1 summoning and 1 dark spell. |
|
1000 +
5 |
Requirements: Mage Guild level 4 |
|
Image |
Crypt | Generates 15 Zombies per week. |
|
800 |
Requirements: Village hall |
|
Image |
Festering Crypt | Allows for Plague Zombie upgrades. |
|
2000 |
Requirements: Crypt |
|
LEVEL 6 BUILDINGS |
|
Image |
Town Hall | Produces 1000 gold per day |
|
2000 |
Requirements: Crypt |
|
Image |
Pillar of Bones | Increases Necromancy skill for allied Necromancers by 10%. Increases Dark Energy pool by 150 points. Multiple Pillars stack both percentages and Dark Energy points. |
|
1000 |
Requirements: Mage Guild level 1 |
|
Image |
Ruined Tower | Generates 9 Ghosts per week. |
|
1000 |
Requirements: Fort |
|
Image |
Haunted Tower | Allows for Spectre upgrades. |
|
2000 |
Requirements: Ruined Tower |
|
Image |
Unearthed Graves | Increases town growth rate for Skeletons by +6 per week. |
|
500 |
Requirements: Graveyard |
|
LEVEL 9 BUILDINGS |
|
Image |
City Hall | Produces 2000 gold per day |
|
5000 |
Requirements: Town Hall |
|
Image |
Citadel | Increases town dwelling growth by 50%. Adds a keep and moat to town defenses. |
|
5000 |
Requirements: Ruined Tower |
|
Image |
Vampire Mansion | Generates 5 Vampires per week. |
|
1500 +
5 |
Requirements: Tavern |
|
Image |
Vampire Palace | Allows for Vampire Lord upgrades. |
|
4000 +
5 |
Requirements: Vampire Mansion |
|
Image |
Sepulcher | Generates 3 Liches per week. |
|
2000 +
2 |
Requirements: Pillar of Bones |
|
Image |
Mausoleum | Allows for Archlich upgrades. |
|
6000 +
3 |
Requirements: Sepulcher |
|
Image |
Shrine of the Netherworld | Allows for transformation of troops into undead troops. Reduces enemy hero's morale by -2 during a siege. |
|
1000 |
Requirements: None |
|
LEVEL 12 BUILDINGS |
|
Image |
Castle | Increases town dwelling growth by 100%. Adds 2 arrow towers and fortifies town walls. |
|
5000 |
Requirements: Citadel |
|
Image |
Shipyard | Allows for ship purchases |
|
2000 |
Requirements: Town must be adjacent to water. |
|
Image |
Forlorn Hall | Generates 2 Wights per week. |
|
4000 +
10 |
Requirements: Shrine of the Netherworld |
|
Image |
Forlorn Cathedral | Allows for Wraith upgrades. |
|
8000 +
5 |
Requirements: Forlorn Hall |
|
LEVEL 15 BUILDINGS |
|
Image |
Capital | Produces 4000 gold per day |
|
10000 |
Requirements: City Hall |
|
Image |
Tomb of the Lost | Increases town dwelling growth rate by 50%, provides 5000 gold per day, increases necromancy skill for all allied Necromancers by 50% and increases pool of Dark Energy by 150 points. |
| Free | Requirements: Tear of Asha |
|
Image |
Dragon Graveyard | Generates 1 Bone Dragon per week. |
|
6000 +
20 |
Requirements: Castle |
|
Image |
Dragon Vault | Allows for Spectral Dragon upgrades. |
|
8000 +
15 |
Requirements: Dragon Graveyard |
|
Image |
Dragon Tombstone | Increases town growth rate of Bone Dragons by +1 per week. |
|
3000 |
Requirements: Dragon Graveyard |