Light Magic

Level 1 Spells
Casting Cost

4

The stack affected by Divine Strength causes heavier damage while attacking and counter-attacking.

Divine Strength
Casting Cost

4

Causes the selected friendly unit to act more frequently in combat.
Haste
Level 2 Spells
Casting Cost

5

With a certain probability removes Buff/Debuff effects put on the target stack.

Checks against caster level to dispel effects, so low level caster would hardly destroy magic cast by high level mage.

Cleansing
Casting Cost

6

The stack affected by Endurance gets a bonus to their Defense value.

Endurance
Level 3 Spells
Casting Cost

6

Affected creature is overfilled with rage and lust for blood, it gains bonus to offense.
Righteous Might
Casting Cost

6

Reduces damage from ranged/remote attacks for selected friendly target.
Deflect Missile
Level 4 Spells
Casting Cost

7

The stack affected by Magical Immunity will be immune to any spells higher than a certain level.

Can only be cast on a friendly stack.

Magical Immunity
Casting Cost

8

The selected stack will be instantly teleported to a specified unoccupied location on the battlefield.

Can only be cast on a friendly stack.

Teleportation
Level 5 Spells
Casting Cost

9

Heals and resurrects creatures in the target friendly non-Undead stack.
Resurrection
Casting Cost

11

Word of Light causes magical elemental damage to all Undead and Demonic creatures on the battlefield (Necropolis and Inferno units).
Word of Light