Inferno

Buildings

 

 

LEVEL 1 BUILDINGS

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Village Hall Produces 500 gold per day
Free Requirements:  None

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Tavern Allows for hero hiring.  Increases garrison morale by +1.
500+ 5 Requirements:  None

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Blacksmith Sells Ballistae.  Other 2 War Machines for sale at triple regular price.
1000+ 5 Requirements:  None

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Marketplace Buy and sell resources.  Extra marketplaces will improve exchange rate.
500+ 5 Requirements:  None

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Resource Silo Provides 1 sulfur per day.
5000+ 5 Requirements:  Marketplace

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Imp Crucible Generates 16 imps per week.
400+ 5 Requirements:  None

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Familiar Crucible Allows for Familiar upgrades.
1200+ 5 Requirements:  Imp Crucible
 

LEVEL 3 BUILDINGS

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Town Hall Produces 1000 gold per day
2000 Requirements:  Village Hall

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Mage Guild level 1 Teaches level 1 spells.  1 destruction, 1 dark and one random spell.
2000+ 5+ 5 Requirements:  None

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Mage Guild level 2 Teaches level 2 spells.  1 destruction, 1 dark and one random spell.

1000+ 5+ 5

+ 1+ 1+ 1+ 1

Requirements:  Mage Guild level 1

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Mage Guild level 3 Teaches level 3 spells.  1 destruction, 1 dark and one random spell.

1000+ 5+ 5

+ 2+ 2+ 2+ 2

Requirements:  Mage Guild level 2

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Mage Guild level 4 Teaches level 4 spells.  1 destruction and 1 dark spell.

1000+ 5+ 5

+ 3+ 3+ 3+ 3

Requirements:  Mage Guild level 3

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Mage Guild level 5 Teaches level 5 spells.  1 destruction and 1 dark spell.

1000+ 5+ 5

+ 5+ 5+ 5+ 5

Requirements:  Mage Guild level 4

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Infernal Loom Increases number or Gated units by 10%.  Decreases enemy heroes luck by -2 during sieges.

1000+ 2+ 2

Requirements:  None

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Demon Tower Generates 15 Horned Demons per week.

1000+ 5

Requirements:  None

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Demon Bastion Allows for Horned Overseer upgrades.

2500+ 10+ 5

Requirements:  Demon Tower
 

LEVEL 6 BUILDINGS

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Fort Provides defensive walls for town
5000+ 10 Requirements:  None

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Spawn of Chaos Increases town growth rate of Horned Demons by +2 per week.
1500+ 5 Requirements:  Demon Tower

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Howling Kennels Generates 8 Hell Hounds per week.

1200+ 10+ 2

Requirements:  Tavern

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Raging Kennels Allows for Cerberus upgrades.

2500+ 10+ 5

Requirements:  Howling Kennels
 

LEVEL 9 BUILDINGS

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City Hall Produces 2000 gold per day
5000 Requirements:  Town Hall

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Citadel Increases town dwelling growth by 50%.  Adds a keep and moat to town defenses.
5000+ 10 Requirements:  Fort

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Hall of Temptations Generates 5 Succubi per week.

3500+ 5+ 5

+ 3+ 3

Requirements:  Mage Guild level 1

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Hall of Sins Allows for Succubus Mistress upgrades.

5000+ 5+ 5

+ 3+ 3

Requirements:  Hall of Temptations

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Burning Stables Generates 3 Hell Chargers per week.

4000+ 5+ 5

+ 10

Requirements:  None

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Blazing Stables Allows for Nightmare upgrades.

6000+ 5+ 5

+ 10+ 7

Requirements:  Burning Stables
 

LEVEL 12 BUILDINGS

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Sacrificial Pit Allows visiting Heroes to sacrifice units for experience.
2000+ 5+ 5+ 5 Requirements:  Citadel

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Shipyard Allows for ship purchases
2000+ 20 Requirements:  Town must be adjacent to water.

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Heart of the Pit Generates 2 Pit Fiends per week.

5000+ 10+ 10

Requirements:  Hall of Temptation

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Heart of the Abyss Allows for Pit Lord upgrades.

8000+ 10

+ 10+ 7

Requirements:  Heart of the Pit
 

LEVEL 15 BUILDINGS

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Capital Produces 4000 gold per day
10000 Requirements:  City Hall

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Castle Increases town dwelling growth by 100%.  Adds 2 arrow towers and fortifies town walls.
5000+ 10+ 10 Requirements:  Sacrificial Pit

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Lord of Torments Increases town dwelling growth rate by 50%, provides 5000 gold per day, increases Spell Power stat for garrison heroes by +10 during sieges.
Free Requirements:  Tear of Asha

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Halls of Horror Increases town growth rate of Hell Chargers by +1 per week.
1000+ 5 Requirements:  Burning Stable

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Temple of the Fallen Generates 1 Devil per week.

10000+ 10

+ 10+ 10

Requirements:  None

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Temple of the Forsaken Allows for Arch Devil upgrades.

25000+ 10

+ 10+ 10

Requirements:  Temple of the Fallen