Basic Unit
TIER 1
Upgraded Unit
Scout
Assassin
Attack
3
4
Attack
Defense
3
3
Defense
Damage
2-4
2-4
Damage
Health
10
14
Health
Initiative
10
12
Initiative
Speed
5
5
Speed
Shots
5
5
Shots
Size
1x1
1x1
Size
Flying
No
No
Flying
Element 1
Water
Water
Element 1
Element 2
None
Earth
Element 2
Base Growth
7
7
Base Growth
Experience
12
23
Experience
Cost
60
100
Cost
Abilities: Shooter, No Melee Penalty
Abilities: Shooter, No Melee Penalty, Poisonous Attack
Basic Unit
TIER 2
Upgraded Unit
Blood Maiden
Blood Fury
Attack
4
5
Attack
Defense
2
3
Defense
Damage
5-7
5-7
Damage
Health
16
16
Health
Initiative
14
16
Initiative
Speed
7
8
Speed
Shots
-
-
Shots
Size
1x1
1x1
Size
Flying
No
No
Flying
Element 1
Air
Air
Element 1
Element 2
None
Earth
Element 2
Base Growth
5
5
Base Growth
Experience
21
35
Experience
Cost
125
175
Cost
Abilities: Strike and Return
Abilities: Strike and Return, No Enemy Retaliation
Basic Unit
TIER 3
Upgraded Unit
Minotaur
Minotaur Guard
Attack
5
5
Attack
Defense
2
2
Defense
Damage
4-7
4-7
Damage
Health
31
35
Health
Initiative
8
8
Initiative
Speed
5
5
Speed
Shots
-
-
Shots
Size
1x1
1x1
Size
Flying
No
No
Flying
Element 1
Fire
Fire
Element 1
Element 2
None
Water
Element 2
Base Growth
6
6
Base Growth
Experience
25
38
Experience
Cost
140
200
Cost
Abilities: Bravery
Abilities: Bravery, Double Attack
Basic Unit
TIER 4
Upgraded Unit
Dark Raider
Grim Raider
Attack
9
10
Attack
Defense
7
9
Defense
Damage
7-12
7-14
Damage
Health
40
60
Health
Initiative
11
11
Initiative
Speed
6
8
Speed
Shots
-
-
Shots
Size
2x2
2x2
Size
Flying
No
No
Flying
Element 1
Earth
Earth
Element 1
Element 2
None
Fire
Element 2
Base Growth
4
4
Base Growth
Experience
40
59
Experience
Cost
300
450
Cost
Abilities: Rider Charge

Abilities: Rider Charge, Lizard Bite

Basic Unit
TIER 5
Upgraded Unit
Hydra
Deep Hydra
Attack
15
15
Attack
Defense
12
15
Defense
Damage
7-14
9-14
Damage
Health
80
125
Health
Initiative
7
7
Initiative
Speed
5
5
Speed
Shots
-
-
Shots
Size
2x2
2x2
Size
Flying
No
No
Flying
Element 1
Water
Water
Element 1
Element 2
None
Air
Element 2
Base Growth
3
3
Base Growth
Experience
57
85
Experience
Cost
700
900
Cost
Abilities: Three-headed Attack, No Enemy Retaliation, Enraged

Abilities: Six-headed Attack, No Enemy Retaliation, Enraged, Regeneration

Basic Unit
TIER 6
Upgraded Unit
Shadow Witch
Shadow Matriarch
Attack
18
20
Attack
Defense
18
20
Defense
Damage
17-24
17-27
Damage
Health
80
90
Health
Initiative
10
10
Initiative
Speed
4
4
Speed
Shots
4
4
Shots
Size
1x1
1x1
Size
Flying
No
No
Flying
Element 1
Earth
Earth
Element 1
Element 2
None
Air
Element 2
Base Growth
2
2
Base Growth
Experience
136
155
Experience
Cost
1400
1700
Cost

Abilities: Shooter, Caster

Abilities: Shooter, Caster, Whip Strike

Basic Unit
TIER 7
Upgraded Unit
Shadow Dragon
Black Dragon
Attack
25
30
Attack
Defense
24
30
Defense
Damage
45-70
45-70
Damage
Health
200
240
Health
Initiative
10
10
Initiative
Speed
9
9
Speed
Shots
-
-
Shots
Size
2x2
2x2
Size
Flying
Yes
Yes
Flying
Element 1
Fire
Fire
Element 1
Element 2
None
Air
Element 2
Base Growth
1
1
Base Growth
Experience
269
353
Experience
Cost
3700+1
4500+2
Cost
Abilities: Fire Breath
Abilities: Fire Breath, Immunity to Magic