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Dungeon Buildings |
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LEVEL 1 BUILDINGS |
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Image |
Village Hall | Produces 500 gold per day |
| Free | Requirements: None | |
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Image |
Mage Guild level 1 | Teaches level 1 spells. 1 summoning, 1 destruction and one random spell. |
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2000 |
Requirements: Village Hall |
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Image |
Mage Guild level 2 | Teaches level 2 spells. 1 summoning, 1 destruction and one random spell. |
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1000
+
1 |
Requirements: Mage Guild level 1 |
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Image |
Mage Guild level 3 | Teaches level 3 spells. 1 summoning, 1 destruction and one random spell. |
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1000
+
2 |
Requirements: Mage Guild level 2 |
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Image |
Mage Guild level 4 | Teaches level 4 spells. 1 summoning and 1 destruction spell. |
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1000
+
3 |
Requirements: Mage Guild level 3 |
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Image |
Mage Guild level 5 | Teaches level 5 spells. 1 summoning and 1 destruction spell. |
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1000
+
5 |
Requirements: Mage Guild level 4 |
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Image |
Tavern | Allows for hero hiring. Increases garrison morale by +1. |
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500 |
Requirements: None |
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Image |
Marketplace | Buy and sell resources. Extra marketplaces will improve exchange rate. |
|
500 |
Requirements: None |
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Image |
Resource Silo | Provides 1 sulfur per day. |
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5000 |
Requirements: Marketplace |
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Image |
School of the Unseen Hand | Generates 7 scouts per week. |
|
400 |
Requirements: None |
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Image |
School of the Black Heart | Allows for Assassin upgrades. |
|
1200 |
Requirements: School of the Unseen Hand |
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LEVEL 3 BUILDINGS |
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Image |
Town Hall | Produces 1000 gold per day |
|
2000 |
Requirements: Village Hall |
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Image |
Altar of Elements | Elemental Chains building. Allows for the display of associated elements for allied troops. |
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3000
+
1 |
Requirements: Mage Guild level 1 |
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Image |
Altar of Primal Elements | Elemental Chains building upgrade. Increases damage of elemental chains by 10%. Multiple Altars will stack the 10% increase in damage. |
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1500
+
5 |
Requirements: Altar of Elements |
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Blacksmith | Sells Ammo Carts. Other 2 War Machines for sale at triple regular price. |
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1000
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Requirements: None |
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Image |
Blood Arena | Generates 5 Blood Maidens per week. |
|
1000 |
Requirements: None |
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Image |
Blood Memorial | Allows for Blood Fury upgrades. |
|
2500 |
Requirements: Blood Arena |
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LEVEL 6 BUILDINGS |
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Fort | Provides defensive walls for town |
|
5000 |
Requirements: None |
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Image |
Ritual Pit | Allows for the sacrificing of friendly troops in order to permanently boost the town dwelling growth rate of Blood Maidens, Minotaurs and their associated upgrades. |
|
5000 |
Requirements: Blood Arena |
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Trade Guild | Sells artifacts to visiting heroes. Provides a small amount of random resources on Day 1 of each week. |
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2500
+
10 |
Requirements: Marketplace |
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Labyrinth | Generates 6 Minotaurs per week. |
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1200
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Requirements: Blacksmith | |
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Image |
Maze | Allows for Minotaur Guard upgrades. |
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2500
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Requirements: Labyrinth |
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LEVEL 9 BUILDINGS |
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Image |
City Hall | Produces 2000 gold per day |
|
5000 |
Requirements: Town Hall |
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Image |
Citadel | Increases town dwelling growth by 50%. Adds a keep and moat to town defenses. |
|
5000 |
Requirements: Fort |
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Image |
Hall of Intrigue | Increases the Knowledge stat of all allied Warlocks by +1. Multiple Halls will stack the increases. |
|
3000 |
Requirements: None |
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Image |
Dark Enclosure | Generates 4 Dark Raiders per week. |
|
2000 |
Requirements: None | |
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Image |
Grim Enclosure | Allows for Grim Raider upgrade. |
|
4000 |
Requirements: Dark Enclosure |
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Image |
Hissing Cavern | Generates 3 Hydras per week. |
|
2500 |
Requirements: None |
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Image |
Rattling Cavern | Allows for Deep Hydra upgrade. |
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4000
+
5 |
Requirements: Hissing Cavern |
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LEVEL 12 BUILDINGS |
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Castle | Increases town dwelling growth by 100%. Adds 2 arrow towers and fortifies town walls. |
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5000 |
Requirements: Citadel |
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Shipyard | Allows for ship purchases |
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2000 |
Requirements: Town must be adjacent to water. |
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Image |
Hall of Shadows | Generates 2 Shadow Witches per week. |
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5000
+
4 |
Requirements: Hall of Intrigue |
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Palace of Shadows | Allows for Shadow Matriarch upgrades. |
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9000
+
5 |
Requirements: Hall of Shadows |
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LEVEL 15 BUILDINGS |
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Image |
Capital | Produces 4000 gold per day |
|
10000 |
Requirements: City Hall |
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Image |
Mother of Darkness | Increases town dwelling growth rate by 50%, provides 5000 gold per day, increases Spell Power stat for garrison heroes by +10 during sieges. |
| Free | Requirements: Tear of Asha |
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Image |
Dragon Spire | Generates 1 Shadow Dragon per week. |
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12000
+
15 |
Requirements: Dark Enclosure |
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Dragon Pinnacle | Allows for Black Dragon upgrades. |
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15000
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Requirements: Dragon Spire |