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“All secrets will be understood, and mastered, in time.” |
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| Country/Kingdom | The Silver Cities |
| Capital City | Al-Safir, the Sky Dome |
| Patriarch | None |
| Core Philosophy | “No Gods, no Masters. Knowledge is Power, Power is Freedom”. The universe is a puzzle to be solved… and the ends justify the means. |
| Kingdom Colors | Orange (saffron) and Gold |
| Kingdom Symbols | the Silver Star, the Cross of Wisdom |
| Also Known As | The Wizards, the Mages |
| Core Magic Realm | Unknown |
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The Academy wizards are proud
seekers after knowledge and subjugators of the natural order. The Academy
society is dedicated to wisdom and knowledge. The mages spend their lives
studying and writing occult research studies. Origins 0
YSD: The Revelation of the Seventh Dragon Sar-Elam the first wizard reaches the
conscience of the Dragon of Order who teaches him on the nature of
matter and spirit and shows him the higher path of power. Enlightened by
his new understanding, Sar-Elam becomes the Seventh Dragon. 62
YSD: The Schism of the Seven Schism between the disciples of Sar-Elam, who can’t agree on the best way to follow the road laid down by the Seventh Dragon and, hopefully someday surpass him. Sar-Antor founds the Blind Brothers, a congregation of healers, seers and embalmers dedicated to the worship of Asha. Sar-Badon founds the Dragon Knights, a martial order disciplined in both body and mind.
The other disciples, led by
Sar-Shazzar, the most gifted of them all, lead an exodus of wizards and
like-minded humans to found the Seven Cities (the first kingdom of
Magic) in the southern deserts. 330
YSD: 1st Eclipse - War of the Blood Moon A total lunar eclipse provokes a
massive rupture of the Demon Prison. The Demon Lords force their way out
and raven across Elven lands. Caught by surprise, they are rapidly
overwhelmed. Called upon for assistance, the wizards of the Seven Cities
send their forces into battle. They experiment with demon blood, which
they inoculate into human slaves and criminals. The monstrous Orcs are
created as a result.
467-504
YSD: The Orc Crusades Orcish rebellion in the Seven Cities,
which spreads to Haven. Rejecting their masters and the Dragon Gods, the
Orcs declare themselves free. 512
YSD: Creation of the Beast-men Beast-men (minotaurs, centaurs, harpies…) are created as servants, playthings, and guards in the Seven Cities. Their stated purpose is to replace the Orcs. 610-660 YSD: Rise of the Necromancers
Jealous
of the power acquired by the Necromancers, the Wizards of the Seven Cities
initiate a large-scale persecution, ranging from the seizing of their
properties, to banishment, to the spectacle of public executions. A
long and gruesome civil war ensues. The ancient cities are destroyed and
much of the land is rendered uninhabitable. The modern ages
Survivors of the Seven Cities establish the Silver League (the second kingdom of Magic) in the lands to the south. Necromancers flee east to the haunted valley of Heresh.
813-822 YSD: War of the Broken Staff
The
Necromancers attempt to crush the newborn Silver League but the Wizards
gain the upper hand and invade Heresh. The Necromancers are utterly
defeated and their kingdom shattered. |