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2500 5
5
|
| Income 750 Gold pr. day. | Requires:
Village Hall |
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5000 10 10 ![]() 5 5 ![]() |
| Income 1000 Gold pr. day | Requires: Town Hall. |
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5000 20
20 |
| Build a level one city wall. It is required to build 1st level creature dwellings. | Requires: Village
Hall |
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7500
10
10 ![]() |
| Build a moat and level two city wall. | Requires: Fort. |
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7500
10
10 ![]() |
| Builds a keep and level three city wall. | Requires: Citadel. |
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1000 6
|
| Increases a hero's
Melee Attack by 3 and Ranged Attack by 2. |
Requires: Village Hall |
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1000
6 |
| Increases the hero's
Melee and Ranged Defence by 3. |
Requires: Fort |
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500 2 |
| Allows the
recruitment of heroes. |
Requires: Village
Hall |
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5000 12 12 |
| Sells Axes,
Greatswords, Leather, Shields, and Potions of Immortality, Restoration,
Resistance, Endurance and Quickness. |
Requires: Village Hall |
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2000 10 |
| All heroes gain +10
% magic resistance for each Magic Dampener. The Dampeners act
separately of each other, not cumulatively. |
Requires: Fort |
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15000 10 30 ![]() |
| This town gains +
50% creature growth. |
Requires: Ogre Fort or Cyclops Cave |
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4000 10 |
| Sends heroes and creatures to remote locations. Travel time is computed using a high (30 move / day) movement rate. | Requires: Fort. |
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1500 ![]() |
| Generates Centaurs. | Requires: Fort |
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1500 ![]() |
| Generates Berserkers. |
Requires: Fort |
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3000 6 ![]() |
| Generates Nomads.
Building the Nomad Tents prevents the construction of the Harpy Peak. |
Requires:
Fort, Caravan, Longhouse or Centaur Stables |
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3000 4 1 ![]() |
| Generates Harpies. Building the
Harpy Peak prevents the construction of the Nomad Tents. |
Requires: Citadel, Longhouse or Centaur Stables |
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6250 8 8 1 1 1
1 ![]() |
| Generates Ogre Magi. Building
the Ogre Fort prevents the construction of the Cyclops Cave. |
Requires: Fort, Tavern,
Nomad Tents or Harpy Peak |
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6250 4 10 ![]() |
| Generates Cyclopses.
Building the Cyclops Cave prevents the construction of the Ogre Fort. |
Requires:
Fort, Wrestling Pits, Nomad Tents or Harpy Peak |
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14000
20 6 16
6 ![]() |
| Generates
Thunderbirds. Building the Cliff Nest prevents the construction of the
Behemoth Crag. |
Requires: Castle, Cyclops Cave or Ogre Fort |
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14000 6 20
24 ![]() |
| Generates Behemoths.
Building the Behemoth Crag prevents the construction of the Cliff Nest. |
Requires: Fort, Arena of Honor, Arsenal, Cyclops Cave or Ogre Fort |
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2000 20 ![]() |
| Build ships, and allows caravans to travel across bodies of water. | Requires:
Fort, A body of water is required near the town. |
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| Festival of Life: Provides 3000 gold per day. Also, the creature growth in this town increases by 100%, and the creature growth in all of the player's other Strongholds increases by 25%. |
Requires:![]() |