Level 1
Wolf
Hit Points
12
Damage
2-3

Shots N/A Melee Attack
9
Melee Defense
9
Ranged Attack
N/A
Ranged Defense
9
Movement
21
Speed 7
Spell Points
N/A
Costs: Growth rate:
36  Gold 15
Wolves snap and claw at their opponents, getting two attacks in combat. Two Attacks
Sprite
Hit Points 7
Damage 1-2

Shots N/A
Melee Attack 10
Melee Defense 10
Ranged Attack N/A
Ranged Defense 10
Movement 29
Speed 6
Spell Points N/A
Costs: Growth rate:
22 Gold 23
Due to a sprite's small stature and stunning speed opponents find it impossible to retaliate against their attacks. Flying No Retaliation
Level 2
White Tiger
Hit Points 35
Damage 6-8

Shots N/A
Melee Attack 19
Melee Defense 19
Ranged Attack N/A
Ranged Defense 19
Movement 24
Speed 8
Spell Points N/A
Costs: Growth rate:
220 Gold 6
The wise white tiger is not only fast but a strategic genius in battle, so they can attack an enemy before they can retaliate. First Strike 
Elf Hit Points 18
Damage 3-4

Shots 24
Melee Attack 8
Melee Defense 16
Ranged Attack 16
Ranged Defense 16
Movement 19
Speed 6
Spell Points N/A
Costs: Growth rate:
190 Gold 7
Elves, masters of the longbow, are able to attack twice per round, and their first attack always occurs before their enemy can retaliate.   Ranged Shoots Twice
Ranged First Strike
Level 3
Griffin
Hit Points 95
Damage 16-22

Shots N/A
Melee Attack 19
Melee Defense 19
Ranged Attack N/A
Ranged Defense 19
Movement 29
Speed 6
Spell Points N/A
Costs: Growth rate:
800 Gold 4
Griffins are fierce, tireless fighters who have an unlimited capacity to retaliate against enemy attacks.
  Flying Unlimited Retaliation
Unicorn Hit Points 80
Damage 12-20

Shots N/A
Melee Attack 20
Melee Defense 20
Ranged Attack N/A
Ranged Defense 20
Movement 25
Speed 6
Spell Points N/A
Costs: Growth rate:
650 Gold 6
The touch of a unicorn's magical horn has a chance of blinding its opponent. Blinding  
Level 4
Phoenix Hit Points 275
Damage 45-65

Shots N/A
Melee Attack 28
Melee Defense 28
Ranged Attack N/A
Ranged Defense 28
Movement 30
Speed 12
Spell Points N/A
Costs: Growth rate:
4000 Gold
2 Mercury 
2
The fiery breath of the phoenix can attack multiple enemies under the right conditions, and once per combat, it can attempt to return from the dead Flying Rebirth
Breath Attack Fire Resistance
Faerie Dragon
Hit Points 220
Damage 34-50

Shots N/A
Melee Attack 15
Melee Defense 29
Ranged Attack N/A
Ranged Defense 29
Movement 29
Speed 7
Spell Points 40
Costs: Growth rate:
4000 Gold
2 Gems
2
Faerie dragon have a natural defense against magical attacks, reflecting spells back on the caster (similar to the Magic Mirror spell). They can also cast Confusion, Cloud of Confusion (15/FD), Fireball (36.6/FD), Fire Ring (36.6/FD), and Lightning (65.8/FD). Flying Spellcaster
Magic Mirror