Level 1
Imp Hit Points
7
Damage
1-2

Shots N/A Melee Attack
10
Melee Defense
10
Ranged Attack
N/A
Ranged Defense
10
Movement
28
Speed 6
Spell Points
N/A
Costs: Growth rate:
18  Gold 28
Imps drain spell points from enemy spellcasters and transfer them to friendly spellcasters. Flying  Mana Leech
Skeleton Hit Points 8
Damage 1-2

Shots N/A
Melee Attack 12
Melee Defense 12
Ranged Attack N/A
Ranged Defense 24
Movement 19
Speed 4
Spell Points N/A
Costs: Growth rate:
22 Gold 25
It is difficult to shoot a creature made up entirely of bone. Hence, the skeleton's improved defence against ranged attacks. Undead  Skeletal 
Level 2
Cerberus
Hit Points 24
Damage 4-6

Shots N/A
Melee Attack 16
Melee Defense 16
Ranged Attack N/A
Ranged Defense 16
Movement 21
Speed 6
Spell Points N/A
Costs: Growth rate:
190 Gold 7
The three-headed cerberi can attack up to 3 adjacent enemies simultaneously. These enemies cannot retaliate against a cerberus attack.   No Retaliation  3 Headed Attack
Ghost
Hit Points 15
Damage 2-4

Shots N/A
Melee Attack 15
Melee Defense 30
Ranged Attack N/A
Ranged Defense 30
Movement 28
Speed 6
Spell Points N/A
Costs: Growth rate:
140 Gold 9
The etheral ghosts can drain life force from their opponents, aging their prey in seconds. This causes any target to become slower and weaker in combat. Undead   Flying
Insubstantial  Aging
Level 3
Vampire
Hit Points 75
Damage 12-18

Shots N/A
Melee Attack 30
Melee Defense 30
Ranged Attack N/A
Ranged Defense 30
Movement 28
Speed 8
Spell Points N/A
Costs: Growth rate:
1100 Gold 3
Vampires regain health when they attack a living opponent. Health gained this way can even ressurect fallen vampires. Their hypnotic presence also prevents their victims from retaliating. Undead  Flying
No Retaliation  Life Draining
Venom Spawn
Hit Points 100
Damage 16-24

Shots 15
Melee Attack 13
Melee Defense 26
Ranged Attack 26
Ranged Defense 26
Movement 19
Speed 5
Spell Points N/A
Costs: Growth rate:
1100 Gold 3
The hideous, malformed venom spawn spits a deadly poison on its enemies before it consumes them. Ranged  Posion 
Level 4
Bone Dragon
Hit Points 275
Damage 45-65

Shots N/A
Melee Attack 30
Melee Defense 30
Ranged Attack N/A
Ranged Defense 60
Movement 28
Speed 5
Spell Points N/A
Costs: Growth rate:
4000 Gold
  2 Crystal
2
When a bone dragon attacks, the sight is so fearsome most enemies flee in terror. Also, a bone dragon's skeletal body improves its defense against ranged attacks. Undead   Flying
Skeletal  Fear
Devil
Hit Points 210
Damage 35-50

Shots N/A
Melee Attack 33
Melee Defense 33 (49,5 vs. life)
Ranged Attack N/A
Ranged Defense 33 (49,5 vs. life) Movement 30
Speed 7
Spell Points N/A
Costs: Growth rate:
4000 Gold
2 Sulfur
2
Devils can teleport to any location during combat. They are resistant to Life Magic spells and take less damage from Life-aligned opponents. They can also summon ice demons to assist them in battle.   Teleport  Summon Demons
Life Ward