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| Level 1 | ||||
| Imp | ![]() |
7 |
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1-2 |
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N/A | ![]() |
10 |
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10 |
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N/A |
|
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10 |
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28 |
|
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6 |
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N/A |
|
| Costs: | Growth rate: | |||
18 ![]() |
28 | |||
| Imps drain spell points from enemy spellcasters and transfer them to friendly spellcasters. |
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| Skeleton | ![]() |
8 |
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1-2 |
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N/A |
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12 |
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12 |
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N/A |
|
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24 |
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19 |
|
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4 |
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N/A |
|
| Costs: | Growth rate: | |||
22 ![]() |
25 |
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| It is difficult to shoot a creature made up entirely of bone. Hence, the skeleton's improved defence against ranged attacks. | |
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| Level 2 | ||||
| Cerberus |
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24 |
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4-6 |
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N/A |
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16 |
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16 |
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N/A |
|
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16 |
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21 |
|
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6 |
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N/A |
|
| Costs: | Growth rate: | |||
190 ![]() |
7 |
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| The three-headed cerberi can attack up to 3 adjacent enemies simultaneously. These enemies cannot retaliate against a cerberus attack. | ![]() |
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| Ghost |
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15 |
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2-4 |
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N/A |
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15 |
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30 |
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N/A |
|
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30 |
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28 |
|
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6 |
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N/A |
|
| Costs: | Growth rate: | |||
140 ![]() |
9 |
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| The etheral ghosts can drain life force from their opponents, aging their prey in seconds. This causes any target to become slower and weaker in combat. | ![]() ![]() |
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| Level 3 | ||||
| Vampire |
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75 |
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12-18 |
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N/A |
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30 |
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30 |
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N/A |
|
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30 |
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28 |
|
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8 |
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N/A |
|
| Costs: | Growth rate: | |||
1100 ![]() |
3 |
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| Vampires regain health when they attack a living opponent. Health gained this way can even ressurect fallen vampires. Their hypnotic presence also prevents their victims from retaliating. | ![]() ![]() |
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| Venom
Spawn |
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100 |
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16-24 |
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15 |
![]() |
13 |
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26 |
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26 |
|
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26 |
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19 |
|
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5 |
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N/A |
|
| Costs: | Growth rate: | |||
1100 ![]() |
3 |
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| The hideous, malformed venom spawn spits a deadly poison on its enemies before it consumes them. |
|
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| Level 4 | ||||
| Bone
Dragon |
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275 |
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45-65 |
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N/A |
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30 |
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30 |
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N/A |
|
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60 |
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28 |
|
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5 |
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N/A |
|
| Costs: | Growth rate: | |||
4000 ![]() 2 ![]() |
2 |
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| When a bone dragon attacks, the sight is so fearsome most enemies flee in terror. Also, a bone dragon's skeletal body improves its defense against ranged attacks. | ![]() ![]() |
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| Devil |
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210 |
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35-50 |
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N/A |
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33 |
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33
(49,5 vs. life) |
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N/A |
|
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33 (49,5 vs. life) | ![]() |
30 |
|
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7 |
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N/A |
|
| Costs: | Growth rate: | |||
4000 ![]() 2 ![]() |
2 |
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| Devils can teleport to any location during combat. They are resistant to Life Magic spells and take less damage from Life-aligned opponents. They can also summon ice demons to assist them in battle. | ![]() ![]() |
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