Inferno Troops

Basic Units Upgraded Units

Imp

Health

4

Familiar

Health

4

Speed

5

Speed

7

Attack

2

Attack

4

Defense

3

Defense

4

Damage

1-2

Damage

1-2

Shots

No

Shots

No

Cost

50 gold

Fly

No

Cost

60 gold

Fly

No

Special

None

Special

Channel:  Enemy spell casting causes 20% of enemy spell points to be absorbed by Familiars and transferred to their Hero's Spell point total.

Gog

Health

13

Magog

Health

13

Speed

4

Speed

6

Attack

6

Attack

7

Defense

4

Defense

4

Damage

2-4

Damage

2-4

Shots

12

Shots

24

Cost

125 gold

Fly

No

Cost

175 gold

Fly

No

Special

None

Special

Fireball:  Attack damages target creature and each surrounding hex

Hell Hound

Health

25

Cerberus

Health

25

Speed

7

Speed

8

Attack

10

Attack

10

Defense

6

Defense

8

Damage

2-7

Damage

2-5

Shots

No

Shots

No

Cost

200 gold

Fly

No

Cost

250 gold

Fly

No

Special

None

Special

3-headed Attack:  Attack damages target creature and any creatures on either side of target without retaliation

Demon

Health

35

Horned Demon

Health

40

Speed

5

Speed

6

Attack

10

Attack

10

Defense

10

Defense

10

Damage

7-9

Damage

7-9

Shots

No

Shots

No

Cost

250 gold

Fly

No

Cost

270 gold

Fly

No

Special

None

Special

None

Pit Fiend

Health

45

Pit Lord

Health

45

Speed

6

Speed

7

Attack

13

Attack

13

Defense

13

Defense

13

Damage

13-17

Damage

13-17

Shots

No

Shots

No

Cost

500 gold

Fly

No

Cost

700 gold

Fly

No

Special

None

Special

Resurrect as Demons:  Instead of attacking, Pit Lords can resurrect a slain allied stack or any type as a stack of Demons.

Efreeti

Health

90

Efreet Sultan

Health

90

Speed

9

Speed

13

Attack

16

Attack

16

Defense

12

Defense

14

Damage

16-24

Damage

16-24

Shots

No

Shots

No

Cost

900 gold

Fly

Yes

Cost

1100 gold

Fly

Yes

Special

Immune to Fire Magic;  Inflicts 150% damage versus Genies.

Special

Immune to Fire Magic;  Inflicts 150% damage versus Genies;  Permanent Fire Shield

Devil

Health

160

Arch Devil

Health

200

Speed

11

Speed

17

Attack

19

Attack

26

Defense

21

Defense

28

Damage

30-40

Damage

30-40

Shots

No

Shots

No

Cost

2700 gold + 1 mercury

Fly

Teleport

Cost

4500 gold + 2 mercury

Fly

Teleport

Special

Enemy's Luck -1;  Inflict 150% damage to Angels;  no retaliation

Special

Enemy's Luck -1;  Inflict 150% damage to Angels;  no retaliation